Prototypes Help You Learn About Your Product
To reduce schedules, prototype cycles are often randomly slashed. Eventually the time and resources are needed and create cost and schedule over runs. We need to recognize that prototypes exist to help us learn about our product. If we use a risk based test strategy approach, we can test at lower levels to gain the required understanding. Then, we can confirm our learning with the higher level, system prototypes.
Just 4 minutes and 19 second long. To me, a prototype does include bench testing at lower levels as long as it includes the relevant functionality to represent the area for learning. [Read more…]